A lot of the game design work I do is centered around Alternate Reality Games, and the first two full efforts I worked on were named Lockjaw and Metacortechs. As grassroots efforts, we did this for the love of it - in our spare time after work, etc.
During the Metacortechs game, which was based on the Matrix universe, Bruce wrote a lot of content for a New Age-y con man character named Wongmo. Lots of really funny stuff.
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Date: 2009-12-24 11:59 pm (UTC)During the Metacortechs game, which was based on the Matrix universe, Bruce wrote a lot of content for a New Age-y con man character named Wongmo. Lots of really funny stuff.